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1. KILL the looting threadmill before it kills US - in Player Features and Ideas Discussion [original thread]
Originally by: Strikeclone Some kind of purpose built salvage ship would be even better!. I disagree : it certainly would be nice for people like me, who have two or more accounts and actually fly a fighter and a looter at the same ti...
- by Helen Tiger - at 2006.12.03 14:24:00
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2. KILL the looting threadmill before it kills US - in Player Features and Ideas Discussion [original thread]
Granted, this is not a perfect solution. The biggest issue is this : if you have multiple boarding parties, and the combined volume of the loot they bring back exceeds your cargo hold capacity, what happens when they come back ? Do you get a dialo...
- by Helen Tiger - at 2006.12.03 12:34:00
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3. KILL the looting threadmill before it kills US - in Player Features and Ideas Discussion [original thread]
CCP, PLEASE, DON'T MAKE LOOTING ANY MORE BORING THAT IT ALREADY IS. I think the whole "wreckage" concept has been very poorly conceptualized, in terms of PLAYER ENTERTAINMENT. This is a professional programmer speaking. Looting cans after a miss...
- by Helen Tiger - at 2006.12.03 12:32:00
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4. EVE Online, the Black Hole Simulator - in Issues, Workarounds & Localization [original thread]
I was only in Jita on business, I do live 15 jumps away. Helen Originally by: Kittamaru Bravo Helen! (...) Never seen someone do their research before disproving another's point! ingameboard.asp?a=topic&threadID=287902&page=1#12
- by Helen Tiger - at 2006.12.03 12:22:00
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5. EVE Online, the Black Hole Simulator - in Issues, Workarounds & Localization [original thread]
Yeah, this is yet another thread about "traffic advisory" and getting stuck forever trying to enter hub systems like Jita. This is really getting old, CCP. It's just a suggestion but maybe, just maybe, instead of adding more skills and modules an...
- by Helen Tiger - at 2006.12.03 10:50:00
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6. Has Kali died or what ? - in Ships and Modules [original thread]
Hi guys, not sure if this is the right place to ask, but I was wondering if we'd ever see Kali ? In case you haven't noticed, this site's Features page on Kali still says Q2-2006 (we're in Q3 and a few days from Q4) and its contents hasn't change...
- by Helen Tiger - at 2006.08.25 22:01:00
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7. Question about Tier3 Battleships - in Test Server Feedback [original thread]
I speak as a former Snipe-o-calypse pilot (who got severely nerfed since Cold War) and currently Raven-Snipe / Tankraven pilot. My highest area of expertise is gunnery, followed closely by missiles, so I'm not really biased one way or the other. ...
- by Helen Tiger - at 2006.04.27 03:34:00
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8. Gist shield booster! - in Ships and Modules [original thread]
Edited by: Helen Tiger on 20/04/2006 23:20:08 Out of curiosity, where do you guys loot those Gist mods ? I see them on escrow selling for up to 800 million isk (x-type XL SB) and I'm thinking it'll be faster to loot one than to find the money ...
- by Helen Tiger - at 2006.04.20 23:17:00
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9. NPC mad ECM skills : FoF missiles to the rescue ! - in Missions & Complexes [original thread]
Hi All, I haven't posted in some time, because I've been experimenting to find a solution to one really itching problem mission-runners like me are facing since RMR hit us : NPC now have crazy mad ECM skills. Probably from skillbooks us mortals...
- by Helen Tiger - at 2006.04.16 00:56:00
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10. Idea to revitalise gate piracy. - in Player Features and Ideas Discussion [original thread]
Originally by: Joerd Toastius I think the suggestion is that changes could be made to make things simultaneously more fun for pirates and less immediately fatal to haulers etc. Explain to me why pirates should have more fun and their p...
- by Helen Tiger - at 2006.03.08 11:32:00
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11. Idea to revitalise gate piracy. - in Player Features and Ideas Discussion [original thread]
Come on guys, what else do you want ? an "EVE : YARRRR Edition" patch ? Originally by: Distrans -hide Player sec-status to others (You don't look at someone in RL and see there police record do You?) [ But why only sec-stat, employment h...
- by Helen Tiger - at 2006.02.26 14:16:00
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12. Idea to revitalise gate piracy. - in Player Features and Ideas Discussion [original thread]
Originally by: Q'unt Are you by any chance Helens alt Typical... you really think I'd need to switch to an alt to keep saying my opinion ? I'm actually sick (cough) IRL so no big post today. I'll just state it once more : piracy i...
- by Helen Tiger - at 2006.02.23 20:39:00
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13. Cluster Turrets, Ship Crews - in Player Features and Ideas Discussion [original thread]
Originally by: Atolis How would adding some simple crew-based options complicate the game when the game itself is already complicated ? That's Microsoft reasonning : "our OS is so easy to use, we can sure add more features to make it ...
- by Helen Tiger - at 2006.02.20 12:40:00
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14. Expaned Universe - in Player Features and Ideas Discussion [original thread]
Indeed, the M33 galaxy is over 2 million light-years from us, if memory serves. And our galaxy (the Milky Way) is 300,000 light years accross. In other words, flash a light today, and people at the other end of the galaxy will notice you in 300,0...
- by Helen Tiger - at 2006.02.20 10:48:00
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15. Please Make Modules More Visible Active: Little Green Glow Not Enough - in Player Features and Ideas Discussion [original thread]
I don't see a problem with the current glow... but then again my home system isn't nearly bright enough to cover that glow. There are 5,000 systems in EVE, why did you have to choose the brightest one ? Helen Originally by: Kittamaru B...
- by Helen Tiger - at 2006.02.20 10:42:00
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16. So gm's, would this idea be good? - in Player Features and Ideas Discussion [original thread]
Originally by: Nicodei Hmmm...it does make me wonder why the ships have windows though..... Our ships are supposed to have a large crew besides us. The windows are probably for them. Helen Originally by: Kittamaru Bravo Hele...
- by Helen Tiger - at 2006.02.20 10:40:00
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17. Idea to revitalise gate piracy. - in Player Features and Ideas Discussion [original thread]
Originally by: Pesadel0 What if the gate sentrys suffered by the sig penalties on turrets?and hitted harder on BS? dunno just an ideia. Here's another one for you : what if pirate could give a share of their loot to Concord so they'd ...
- by Helen Tiger - at 2006.02.20 10:20:00
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18. Idea to revitalise gate piracy. - in Player Features and Ideas Discussion [original thread]
Originally by: Joerd Toastius I was being charitable. Coming from a pirate, that's rich ! And I told you already I've read and understood your posts. You talk of long-term consequences as if you really cared everyone enjoyed the gam...
- by Helen Tiger - at 2006.02.20 10:19:00
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19. skill training that doesn't rely on the eve client... - in Player Features and Ideas Discussion [original thread]
I ask for it again : CCP please make a sticky explaining why offline skill switching isn't gonna happen. There's so many threads about this each week we could start betting on how often someone will pop the question. Helen Originally by: K...
- by Helen Tiger - at 2006.02.18 15:57:00
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20. Idea to revitalise gate piracy. - in Player Features and Ideas Discussion [original thread]
Edited by: Helen Tiger on 18/02/2006 15:47:54 Originally by: Joerd Toastius Originally by: Helen Tiger My dear Joerd... Originally by: Joerd Toastius Short term vs long term consequences. Hard to believe this quote i...
- by Helen Tiger - at 2006.02.18 15:47:00
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